Senior/Staff Software Engineer - Simulation Graphics and AI/ML
Zoox
In this role, you will:
- Research, implement, and optimize state of the art 3D rendering of sensor data, leveraging GenAI/ML to enhance your traditional 3D graphics.
- Develop realism metrics with V&V to show measurable impact of your improved sensor fidelity.
- Collaborate with Perception, Hardware, and Safety teams to improve realism of realtime sensor simulation and high fidelity synthetic data.
- Improve rendering and tooling for generating realistic data at scale.
Qualifications
- 5+ years of expertise in implementing 3D graphics algorithms used in production using Vulkan and OpenGL
- 5+ years of experience developing software with modern C++ and Python
- Experience with neural rendering techniques like Gaussian Splatting and NeRFs
- Familiarity with PyTorch or Tensorflow
- Strong mathematical skills and understanding of 3D linear algebra and probabilistic techniques
Bonus Qualifications
- Bachelor's, Master's or PhD in computer science, mathematics, physics, or related field
- Experience with generative models for 3D content pipelines using applications like Houdini, Maya, or Blender.
- Experience in 3D rendering for simulation, games, cloud computing, or VFX