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Machine Learning/Neural Rendering Algorithm Engineer

Apple

Apple

Software Engineering
Sunnyvale, CA, USA
Posted on Jan 14, 2025

Summary

Posted:
Role Number:200586653
The Video Computer Vision team is working on exciting technologies for future Apple products. We're looking for an algorithm engineer to join the team that ships gaze tracking for VisionPro. The gaze team is continuing to work on Apple’s next generation products to deliver high impact and delightful user experiences. Our work involves the full-stack of Apple products including hardware definition, algorithm development in both 3D computer vision and deep learning methods, and on-device performance optimization.

Description

We are looking for a machine learning engineer who has hands-on expertise and enthusiasm for neural rendering to join us to build next generation gaze tracking for  products. In this role, you will design and develop algorithms for generating domain specific data and work on gaze tracking algorithms towards shipping products. Your responsibilities will include: - Design and implement SOTA algorithms to solve challenging problems - Collaborating with other teams and provide SW/HW requirement for CVML applications - Present your work to leadership and in relevant world-class venues The team works on complex problems in computer vision that require robust, efficient, well tested, and clean solutions. The ideal candidate will possess the self-motivation, curiosity, and initiative to achieve those goals. Analogously, the candidate is a lifelong learner who passionately seeks to improve themselves and the quality of their work. You will work together with similar minds in a unique development team where your skills and expertise can be used to influence future user experiences and hardware that will be used by millions.

Minimum Qualifications

  • Proficient in Python, good C++ programming background
  • Domain expertise in designing, training and evaluating deep networks and proficiency in deep learning framework such as PyTorch
  • Extensive knowledge and experience in one or more of these areas: Gaussian Splatting,NeRF, 3D reconstruction, Computer Graphics
  • Publication record in relevant venues (e.g. NeurIPS, ICML, CVPR, SIGGRAPH etc) or track record of success in shipping computer vision products
  • BS and 3+ years of experience

Key Qualifications

Preferred Qualifications

  • Proactive, analytical thinking, excellent problem solving and communication skills
  • Good understanding in 3DCV areas including: camera calibration, multi-view stereo,numerical optimization for CV problems
  • Knowledge of professional software engineering and best practices for the full software development life cycle, including coding standards, code reviews, source control management, and testing
  • PHD in Computer Vision, Machine Learning, or Computer Graphics

Education & Experience

Additional Requirements

Pay & Benefits

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.