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GPU Design Verification Engineer

Apple

Apple

Design
Orlando, FL, USA
Posted on Oct 25, 2024

Summary

Posted:
Role Number:200575393
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Do you love creating elegant solutions to highly complex problems? Do you intrinsically see importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining the Apple GPU group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role, you'll be responsible for block and sub-system level pre-silicon RTL verification of embedded graphics cores. You will also support the top and post-silicon validation teams in ensuring the successful integration of our IPs into the full system.

Description

As a Graphics Core Hardware Verification Engineer, you will be tasked with the following: - Use hardware description languages (Verilog), hardware verification languages (SystemVerilog/UVM), and logic simulators to verify sophisticated GPU RTL designs. - Collaborate with architecture, design and modeling teams to converge on design specification. - Develop and drive verification plans and schedules. - Architect test benches using sophisticated OOP, UVM and vertical reuse techniques. - Generate constrained random and directed tests to implement verification plan. - Run simulations and debug issues across hardware and software. - Deploy Formal Verification techniques to complement simulation flows. - Build functional coverage, analyze coverage, and improve test environment to target coverage holes.

Minimum Qualifications

  • Experience debugging hardware at simulation, component, or system level.
  • Experience building validation environments using constrained random and coverage driven stimulus.
  • Experience working with code and functional coverage.
  • Experience developing automation flows using scripting languages.
  • BS + 3 years relevant experience.

Key Qualifications

Preferred Qualifications

  • Ability to debug issues across hardware and software boundaries.
  • Experience applying OOP principals to building scalable/reusable test benches.
  • Understanding of Computer Architecture and Memory sub-system micro-architecture.
  • Familiarity in GPU architecture and standards (OpenGL/CL, Vulcan, Metal).
  • Familiarity with simulator mechanics and simulation throughput issues.
  • Experience with Formal Verification techniques and tools such as JasperGold.

Education & Experience

Additional Requirements

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.