Graphics Software Engineer
Apple
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Description
Minimum Qualifications
- We are looking for candidates with relevant coursework or background in Computer Graphics or Machine Learning and Computer Architecture.
- Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML.
- Demonstrated knowledge of GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
- Demonstrated knowledge of C++ programming.
- Strong communication skills are a pre-requisite as you will collaborate with multiple groups.
- Minimum of BS + 10 years of relevant industry experience.
Key Qualifications
Preferred Qualifications
- Architectural validation and design verification knowledge is a plus.
- Knowledge of continuous integration systems, automated build systems, and regression systems is a plus.
Education & Experience
Additional Requirements
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
This job is no longer accepting applications
See open jobs at Apple.See open jobs similar to "Graphics Software Engineer" Ellis H-1B.